﻿using System;
using System.Collections.Generic;
using UnityEngine;

namespace UniRx
{
	// Token: 0x020003C2 RID: 962
	[Serializable]
	public class Vector4ReactiveProperty : ReactiveProperty<Vector4>
	{
		// Token: 0x0600139F RID: 5023 RVA: 0x0005934D File Offset: 0x0005774D
		public Vector4ReactiveProperty()
		{
		}

		// Token: 0x060013A0 RID: 5024 RVA: 0x00059355 File Offset: 0x00057755
		public Vector4ReactiveProperty(Vector4 initialValue) : base(initialValue)
		{
		}

		// Token: 0x1700015C RID: 348
		// (get) Token: 0x060013A1 RID: 5025 RVA: 0x0005935E File Offset: 0x0005775E
		protected override IEqualityComparer<Vector4> EqualityComparer
		{
			get
			{
				return UnityEqualityComparer.Vector4;
			}
		}
	}
}
